Portfolio
Check out my featured projects
About Me
Design with Depth, Playfulness, and Purpose
40+
Happy clients
2+
Years of experience
50+
Projects done
I'm Salma Ibrahim, a Multimedia and Game Designer with a passion for creating immersive digital experiences that combine design, psychology, and a bit of humor. A graduate of the American University of Sharjah (AUS) with a Multimedia Design degree, I draw inspiration from my love for video games, which drives my approach to Multimedia Design. What I love most about Multimedia Design is its flexibility—it allows me to dive into other areas like illustration, typography, whether its Arabic or English, branding, package design, and so much more. Each project is an opportunity to try something new, and I’m always excited to push creative boundaries and explore fresh ideas. I aim to create work that not only engages but also resonates emotionally, leaving users feeling entertained and learning something new along the way. With each project, I bring a thoughtful blend of creativity, empathy, and a love for experimentation to make every interaction memorable.
Video
Editing
Using Premiere Pro, I craft edits tailored to any style you need—whether it’s a talking head, fast-paced social media content, or an experimental music video. Whatever the vision, I bring it to life!
Game Design
I model in Blender 3D and use Unreal Engine 5 to handle texturing, lighting, animation, and blueprints for gameplay mechanics. From concept to completion, I cover all aspects of the game design process to make immersive experiences.
2D and 3D Animation
For motion graphics, I rely on After Effects and create detailed illustrations in Procreate and Photoshop. I animate frame-by-frame in Procreate or bring illustrations to life in After Effects for a seamless motion graphics experience.
Digital Art &
Graphic Design
I create illustrations and advanced typographic styles in both Arabic and English using Procreate, Illustrator, and Photoshop. From digital art to professional branding, I ensure each piece reflects both creativity and purpose.
Resume
Education and practical experience
Be what you would seem to be - or, if you'd like it put more simply - never imagine yourself not to be otherwise than what it might appear to others that what you were or might have been was not otherwise than what you had been would have appeared to them to be otherwise.
My education
Bachelor of Science in Multimedia Design
College of Architecture, Art and Design in the American University of Sharjah
Comprehensive training in multimedia design, with a focus on 2D and 3D animation, video editing, motion graphics, photography, and English and Arabic typography and illustration.
The Unreal Masterclass
Coached by UnrealSensei
Advanced training in Unreal Engine, covering modeling, texturing, lighting, animation, and blueprints for complex game mechanics.
UI/UX Designer
Course by Coursera
This cource is about how to complete the design process from beginning to end.
Work experience
Lead Designer
in Asia Media
Lead design initiatives for multimedia projects, ensuring high-quality visuals and cohesive brand identity.
CAAD Media Producer
in CAAD
Coordinated with CAAD faculty to record and edit interviews for the AUS website. Created interview intros and led content generation for @caadaus Instagram, managing posts and audience engagement.
Artist
in Ars Electronica - Linz
Exhibited work and set up installations, engaging with attendees to present artistic concepts at Ars Electronica, Linz, Austria.
Artist
in Festival X - Dubai
Displayed work and installations, discussing artistic concepts with attendees at Festival X, Dubai.
Graphic Designer
Designed social media visuals, including stills and animations, to enhance online engagement.
Animation and Design
in Art & Science International Academy
Created infographics and animations, integrating research and psychological insights into diverse projects.
Research Assistant & Material Documentor
in Irthi Contemporary Crafts Council
Researched traditional crafts for digital preservation, documenting materials and techniques for a digital heritage archive.
My favourite tools
Unreal Engine
Adobe Premiere
Procreate
Blender
Photoshop
After Effects
Adobe Indesign
Illustrator
Adobe Audition
Contact
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